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Melee DPS · Melee archetype

Monk

Unarmored martial artist. Elite avoidance and sustained fists — can even off-tank thanks to high dodge.

Melee DPS Cloth armor Melee

The Monk is an unarmored martial artist with elite avoidance and relentless fists. Its dodge is high enough that it can off-tank in a pinch, and Feign Death makes it the best puller in the game.

What it brings to a trio

Top-tier melee damage plus pulling and emergency off-tanking — it punches well above its cloth-armor weight.
Tank
67%
Heal
0%
Damage
100%
Utility
0%

Signature abilities (AAs)

Unbound Alacrity
Innate melee attack-speed (haste).
Critical Mend
5/10/25% chance for a superior Mend.
Rapid Feign
10/25/50% faster Feign Death reuse.
Return Kick
25/35/50% chance of a bonus kick on riposte.
Purify Body
Removes most negative effects.
Dragon Punch
Adds a knockback chance to Dragon Punch.
Acrobatics
Reduces falling damage.
Double Riposte
+15/35/50% double-riposte chance.

Plus the shared General and Archetype boards — see the full Alternate Advancement guide.

Gear

Monk wears Cloth armor. The gear-by-class guide lists exactly what stats to chase and which named mobs and zones drop the pieces you want.

Role weightings drive the coverage bars and the trio scores — the same data the Build Forge uses. EverQuest Legends is new and soloable by design, so treat specifics as a starting point and confirm in-game. The level cap is 50.