Gear, by class

Where to Get Your Gear

What your class can wear, what stats to chase, and the exact named mobs and zones where the good stuff drops. Gear in Legends leans heavily on classic Norrath's loot tables — so these camps are real, proven, and waiting.

4
Armor weights
+10
Mote upgrade cap on any piece
Named
Where most gear drops
1 → 50+
Camps that carry you
Read this first

How gearing works in Legends

Armor is by weight

Plate, chain, leather, cloth

Every wearable armor piece has a weight class, and each class can only wear up to its own weight. Plate is the heaviest (most AC), cloth the lightest. Exactly how weight resolves across a fused trio is still being pinned down by the community — when in doubt, try the piece on.

Weapons & jewelry cross classes

Restricted by type, not weight

Weapons are gated by weapon type (piercers for rogues & monks, big two-handers for plate melee) and by stats — not armor weight. Most necks, rings, and clicky items are usable by nearly everyone, so a great neck or belt is a universal grab.

Motes beat rarity

A farmable drop you take to +10

The Item Upgrade System lets you push any piece to +10. A common drop you can farm and upgrade often beats a rare you'll see once. Quested best-in-slot gear arrives at baseline, so it's always worth pouring motes into.

Where gear comes from. The bulk is named-mob drops in dungeons — that's what this guide maps. The rest is quests (like Crushbone's Screaming Mace chain or cell keys), a bit of crafting, and a weekly raid token. Named mobs are the engine, so learn their spawn spots.
Jump to your armor weight

Find your class

Plate

Warrior · Paladin · Shadow Knight · Cleric

The heavy-armor block. Your three tanks and the cleric live here, soaking hits at the front — so the priority is staying alive, then hitting hard enough to hold aggro.

Chase: AC and HP/stamina above all, plus strength for melee threat. Clerics flip that — mana and wisdom first, with a proccing blunt to melee between heals.
WarriorPure tank

Wants the biggest two-hander it can swing and top-end plate. Ghoulbane from Upper Guk is the classic warrior weapon target, with Ebon Scythe holding you over from the low levels.

PaladinHoly tank

Tanks best with a one-hander and shield. Ghoulbane shines here too (bonus damage vs. undead), and the Shiny Brass Shield is a free 100% drop to start.

Shadow KnightDark tank

Loves two-hand slashers — Ebon Scythe early, then Sporali Defender's Blade or Blackened Alloy from Runny Eye at 30+.

ClericGold-standard healer

Gear for mana and wisdom, not melee. Run the Crushbone Screaming Mace quest chain for an early proccing weapon, then stack mana-saver clickies (below).

Signature drops & camps
Crown of Crush — 12 AC head with STR & resists; a first "real" tank helm.Emperor Crush · Crushbone · Lv 4–22
Ebon Scythe — early best-in-slot two-hand slash for War/SK.Asszrkalar · Befallen · Lv 6–28
Brutish Breastplate — plate chest for the tank trio.The Brute · Splitpaw · Lv 30–36
Ghoulbane — the warrior two-hander; quest path available, and it wrecks undead.Froglok Shin Lord · Upper Guk · Lv 30–50
Screaming Mace (quest) — proccing one-hander at level 10 for cleric/paladin melee.Quest chain · Crushbone · Lv 4–22
Idol of the Under King — clicky Improved Healing III for clerics.Slig the Mighty · The Hole · Lv 42–50

Chain

Shaman · Ranger · Berserker · Bard

The mid-weight hybrids. A healer, two melee damage dealers, and the do-everything bard — so gear needs are split between mana on the shaman and weapons/haste on the rest.

Chase: Shaman wants wisdom & mana (its slow does the heavy lifting). Ranger, Berserker, and Bard want the best weapon ratios they can find plus haste and strength/dexterity.
ShamanHealer-support

Prioritize mana gear and clickies; a haste belt and slow are your kit. The TornEar Thumper from Splitpaw is a huge two-hand blunt that's usable here.

RangerBow & blade

Wants a strong bow first — Sabertooth Short Bow, then the Faded Orc Long Bow, and eventually the Efreeti War Spear from Plane of Sky.

BerserkerBurst axe DPS

All about the axe. Ebon Scythe early, then the Verishi Mal Great Axe from Splitpaw's Executioner at the high 30s.

BardJack-of-all-trades

Needs a haste belt and a good piercer. The Flowing Black Silk Sash and Sword of Yakesha in Lower Guk are the bard rite of passage.

Signature drops & camps
Spiky Splint Mail — early chain body armor.Blood Gurgler · Crushbone · Lv 4–22
Varish Bracer of Dominance — chain wrist upgrade.Executioner · Splitpaw · Lv 36–42
Flowing Black Silk Sash — rare haste belt, top bard target.Rare drop · Lower Guk · Lv 30–50
Verishi Mal Great Axe — two-hand slasher for berserkers.Executioner · Splitpaw · Lv 36–42
Efreeti War Spear — top-tier piercer / backstab weapon.3 Efreeti · Plane of Sky · Lv 45–50

Leather

Druid · Rogue · Beastlord

Light armor for a nature healer, the game's top single-target damage dealer, and the pet-and-fists beastlord. Two very different gear paths sit under one weight.

Chase: Druid stacks wisdom & mana and lives for its clickies. Rogue and Beastlord want piercers/weapons with high ratios, haste, and strength/dexterity/agility.
DruidNature healer

Gear for mana, then grab utility clickies — Journeyman's Boots for run speed and the Moonstone Ring for spell range are staples.

RogueBackstab specialist

It's all about the dagger. The Shimmering Ruby Stiletto (backstab +10, fire proc, no-trade) is the early crown; the Efreeti War Spear is the endgame chase.

BeastlordPet & fists

Wants a haste belt and a pet-focus item — the Kitchen Toolbelt (10% haste) and Najena's pet-focus named cover both; then a solid leather set.

Signature drops & camps
Pristine Studded set — full early leather armor, upgradable to high plus-levels.Named mobs · Befallen · Lv 6–28
Splitpaw hide set — leather armor that drops off ordinary trash all zone.Trash drops · Splitpaw · Lv 25–42
Shimmering Ruby Stiletto — backstab +10, Ignite proc, no-trade rogue dagger.Korven · Befallen · Lv 6–28
Dagger of Dropping — strong ratio, Weaken proc, +4 backstab.Deviant · Splitpaw · Lv 25–28
Moonstone Ring — clicky Spell Range II for druids & casters.Frenzy ghoul · Lower Guk · Lv 35–42

Cloth

Monk · Wizard · Magician · Necromancer · Enchanter

The lightest weight: four casters plus the monk, who wears cloth but fights with fists. Casters share robes and mana gear; the monk shares almost nothing with them but its armor weight.

Chase: Casters want intelligence/wisdom, mana, and spell-focus clickies. Monk is the outlier — it wants AC, dexterity, haste, and good hand-to-hand weapons.
MonkMartial artist

Chase fist weapons and haste — monk fists and the Flaming Fist from Najena, plus Journeyman's Boots. High dodge lets a geared monk off-tank.

WizardNuke artillery

Stack mana and spell-focus items. A caster robe (Gossamer / Grimy Black Silk) plus mana-saver clickies keeps your burst windows longer.

MagicianPet nuker

Grab a pet-focus item (Najena) so your elemental tanks harder, then the same mana/robe stack as the wizard.

NecromancerDoT & pets

Mana and spell focus, plus a pet-focus item. The Golem Metal Wand is a free-of-mana utility clicky worth carrying for decades.

EnchanterCrowd control & haste

Wants mana savers and a haste belt to hand out. The Golem Metal Wand (strips enemy shields/haste, mana-free) is a signature enchanter tool.

Signature drops & camps
Gossamer / Grimy Black Silk Robe — early caster chest robes.Named mobs · Befallen & Crushbone · Lv 4–28
Golem Metal Wand — Pillage Enchantment click: strips shields/haste, costs no mana.Kobrasatajj · Befallen · Lv 17–22
Cap of Mending — headgear with a Mana Preservation II click.Mender · Splitpaw · Lv 25–28
Flaming Fist — monk hand-to-hand weapon with a fire proc.Named · Najena · Lv 20–30
Jarn's Amethyst Ring — clicky Spell Haste II for casters.Efreeti Lord Jarn · Sol B · Lv 44–50
Good for (almost) everyone

Universal grabs

These aren't tied to a weight class — nearly any character wants them. Grab them once and they carry your whole trio.

👢

Journeyman's Boots

A run-speed click — the fix for any trio that lacks its own movement buff.

Drelzna · Najena · Lv 19–25
🛡️

Shiny Brass Shield

A solid starter shield with a 100% drop rate — free the moment you can kill for it.

Orc Trainer · Crushbone · Lv 4–22
⏱️

Kitchen Toolbelt

A 10% haste belt available at level 20 — one of the earliest hastes in the game.

The Tenderizer · Najena · Lv 20–30
⚔️

Mithril Two-Handed Sword

Carries 31% worn haste — wear it in any slot (not your hands) for the haste alone.

Froglok King · Lower Guk · Lv 40–45
🧪

Thick Amber Potion

A one-charge instant greater-heal click — a pocket emergency button for any class.

Named (NE room) · Splitpaw · Lv 36–42
🎭

Guise of the Deceiver

An illusion/shrink click — quality-of-life and a rite of passage from the top of Lower Guk.

Ghoul assassin · Lower Guk · Lv 30–35
Item and camp details drawn from community EQ Legends farm lists and the EQL Wiki, cross-checked against classic Norrath loot (which Legends largely shares). The game is young and drops are still being confirmed — treat plus-levels, ratios, and spawn rates as a starting point and verify in-game.
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