Lower Guk

Indoor Antonica Lv 30–50

The froglok-infested lower half of the Guk dungeon, the 'crown jewel of Antonica dungeons.' It splits into a Live Side (living frogloks under the Froglok King, more wandering danger) and a Dead Side (undead frogloks under the Ghoul Lord, the heavily-camped loot side), staying relevant into level 50 for AA farming and best-in-slot gear.

How to Get to Lower Guk

Upper Guk (multiple entrances above) and a one-way exit to Innothule Swamp from the King's Room.

EnemiesFroglok clans (Shin, Tsu, Vis, Tal, and more) plus basilisks, gargoyles, and minotaurs, roughly level 27-50.

Camps & progression

  1. Dead Side35-50

    The heavily-camped undead loot side. The Frenzied Ghoul camp (Flowing Black Silk Sash), the Ghoul Lord, the Ghoul Assassin, and the Ghoul Arch Magus (Shining Metallic Robe) all live here, and because the frogloks are undead you take no faction hit farming them.

  2. Live Side30-50

    The living-froglok side under the Froglok King, with far more wandering danger. Hunting here damages your froglok faction, but the King's Room offers a one-way escape to Innothule Swamp if a pull goes bad.

  3. Raster of Guk35

    A rare monk in the Elder Room alcove that drops the Idol of Zan Fi. Always up in Legends, no placeholder to camp.

Notable NPCs

  • The Ghoul Lord boss ~lvl 47 Shadow Knight, Dead Side's primary boss and the most-camped loot target.
    • Short Sword of Ykesha1H slash · War / Rng / Rog / Brd EQL9 dmg / 24 dly · 1H Slash · procs Ykesha at L37 · strong ratio + aggro proc The king of classic one-handers: a great ratio plus a proc that nukes and stuns, prized for damage and for holding aggro.
  • The Froglok King boss ~lvl 47 Paladin, Live Side's boss in the King's Room.
    • Mithril Two-Handed Sword2H slash · all EQL21 dmg / 40 dly · 2H Slash · Haste +31% · WAR PAL SHD Carries 31% worn haste, so many wear it in a non-hand slot purely for the haste.
  • Ghoul Assassin rare named Spawns at the top of the Dead Side tower.
    • Guise of the DeceiverFace · all EQLAC 4 · CHA +13 · svMagic +7 · click Illusion: Dark Elf (any class can click it from inventory) Shows Rogue/Bard on the item, but any class can click it from inventory for a dark-elf illusion, which is exactly why it's coveted. It replaced the Mask of Deception in a recent patch.
  • A Frenzied Ghoul rare named A hard-hitting warrior ghoul; the 'Frenzied Ghoul camp' is one of the most contested spots in the game.
    • Flowing Black Silk SashBelt · all EQLHaste +21% · WT 0.1 · all classes The FBSS: +21% attack haste, the premier tradeable belt that every melee class chases.
    • Moonstone RingRing · casters EQLSTR +3 · mana +30 · Focus: Extended Range II Clicks Spell Range II.
  • An Evil Eye rare named A floating eye among the froglok camps. In classic EQ it dropped the legendary Manastone, the click that turns HP into mana. In EverQuest Legends the developers have confirmed the Manastone is in the game, though no one has found how to obtain it yet, and a Lower Guk revamp is the community's leading theory for where it surfaces. See the Where's the Manastone page for the theories.
  • Froglok arch magi / ritualists / tacticians named mobs Class-typed froglok nameds scattered across the camps.
    • Shining Metallic RobesCloth chest · casters EQLAC 10 · INT +9 · svFire +8 · svCold +8 · Focus: Spell Haste II · NEC WIZ MAG ENC A top-tier caster robe (the SMR) off the arch magi, both a stat piece and a status symbol.
  • The Ghoul Arch Magus rare named ~lvl 44 wizard in the Archmagi Room, high magic resist. Drops the Shining Metallic Robe.
  • A Ghoul Cavalier named mob ~lvl 37 shadow knight in the Cavalier Room. Drops A Dark Reaver.
  • A Ghoul Executioner named mob ~lvl 37 warrior in the Executioner Room. Drops the Executioner's Axe and Hood.
  • A Ghoul Savant named mob A warrior ghoul in the Savant Room. Drops the Enameled Black set.
  • A Ghoul Sage named mob ~lvl 37 wizard in the Sage Room.
  • A Ghoul Scribe named mob A scholar ghoul near the Sage Room.
  • A Ghoul Ritualist named mob ~lvl 32 necromancer at the Ritualist bridge.
  • A Ghoul Sentinel named mob A warrior ghoul at the Sentinel spawn.
  • A Ghoul Supplier named mob A warrior ghoul in the Store Room.
  • A Bloodthirsty Ghoul named mob ~lvl 38-42 warrior sharing the Frenzied Ghoul room, a bit weaker than the Frenzied Ghoul.
  • A Reanimated Hand named mob ~lvl 39 wizard that spawns every time in the Hand Room, above the water.
  • A Kor Ghoul Wizard named mob ~lvl 41-43 wizard near the Arch Magi area that casts a heavy direct-damage nuke.
  • A Froglok Tactician named mob ~lvl 45 wizard that can guard the Froglok King, casting level-44 spells.
  • A Froglok Herbalist named mob ~lvl 43 shaman in the Herbalist Room with DoTs, ice spells, and a pet.
  • A Froglok Crusader named mob ~lvl 42 paladin in the Live Keep who lays hands when low.
  • A Froglok Yun Priest named mob ~lvl 38 cleric in the Live Keep.
  • A Froglok Noble named mob ~lvl 39-40 enchanter in the Noble Room.
  • A Minotaur Patriarch named mob ~lvl 35 ranger in the Three Mino Room.
  • A Minotaur Elder named mob ~lvl 33 cleric that spawns in the Elder Room pit.
  • Slaythe the Slayer named mob A named just north of the Jail Room.
  • A Huge Water Elemental named mob A see-invis, super-aggro elemental that attacks even at good froglok faction.
  • Raster of Guk rare A rare monk in the Elder Room alcove that drops the Idol of Zan Fi. Always up in Legends.

Dangers

Wandering mobs (especially Live Side) cause unexpected adds and trains; the Frenzied Ghoul hits hard and its camp draws contested pulls.

Tips

Pick a defined camp (Frenzied Ghoul or Ghoul Lord on Dead Side) rather than roaming. The Live-Side King's Room offers a one-way escape to Innothule Swamp if a pull goes bad.

Zone data is early and community-sourced, so confirm details in-game.

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