A named lurking in a dead end just north of the Jail Room.
A single pull for a quest bow component. Clear the jail approach first.
Jail-area adds and the winding Live Side paths.
NPC lore, tactics, and drops are drawn from the community EverQuest Legends wiki (eqlwiki.com) and player testing, with classic EverQuest as the lore backbone. The game is new, so confirm specifics in-game.
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