The Item Upgrade System

Motes of Potential

As you adventure, mobs drop Motes of Potential — the currency you spend to permanently empower your spells, songs, and gear, all the way to +10. Here's exactly how the system works, and how to make the most of it.

10
Tiers of motes
+10
Maximum upgrade rank
2 → 1
Combine up a tier at a Construct
−10
Drop range: mobs within 10 levels below you & up
The basics

How motes work

What they are

Your upgrade currency

Motes of Potential drop regularly from NPCs. You spend them to empower and upgrade your spells, songs, and gear. Each upgrade costs more than the last, and everything caps at +10.

Where they drop

Mobs near your level

They drop from mobs within ten levels below you and higher. At level 50, for example, anything level 40 and up can drop one.

The 10 tiers

Higher tiers hit harder

There are ten tiers. Higher-tier motes are rarer but push an upgrade further, faster. Your odds of higher tiers rise with rares & bosses, running a double or triple class, and higher difficulty.

Loot or store — your call. When a mote first drops, right-click its name in the Advanced Loot Window and choose "auto store." It then lives in your Storage tab (found under Currency in your Inventory), where you can freely pull and spend it — no bag slots wasted.
Trading up

Combining motes

Take two motes of any tier to a Construct of Pure Potential — found where the Priests of Discord used to reside — and exchange them for one mote of the next tier. Two tier-1 motes in, one tier-2 mote out, and so on up the ladder.

The one rule that trips people up

Spells & songs vs. gear

Upgrading works differently depending on what you're empowering.

Spells & songs

No restrictions. Invest any amount of motes of any tier into a spell or song — the only limit is the +10 cap.

Gear

You must use a mote of the next tier or higher. A Cloak of Flames +1 won't accept a tier-1 mote — it needs a tier-2 or higher mote to upgrade.

Get the most out of them

Tips & tricks

🔗

Upgrade before you combine

Got two baseline copies of an item? Don't just combine them into a single +1. Use motes to bring each to +1 first — then combine, and you've got a single +2.

🎯

Leveling a spell raises its effective level

Upgrades aren't just bigger heals and nukes. Every rank on a charm, mez, or lull raises the highest NPC level it can affect by 1. A spell that caps at level-55 mobs will influence level 60 once it's at +5.

📜

Feed spells & songs first — especially early

In your first weeks, pour most motes into spells and songs. Gear can be combined to level up; spells and songs can only be raised with motes (plus one weekly raid token). The exception: quested best-in-slot gear (like Plane of Sky rewards) always arrives at baseline, so it's worth upgrading.

Farm fast in a group

Higher difficulties and killing rares/bosses help, but the real farm is volume — kill as many mobs as fast as possible. Many players group up in a zone like Plane of Hate and clear it for hours.

Mechanics summarized from the community EQL Wiki — Item Upgrade System. Early and community-sourced — confirm details in-game.
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