11 named mobs pinned from community /loc data, so treat spots as close, not exact. Blue tags are zone exits to neighboring zones. Scroll or pinch to zoom, drag to pan, Full for a big view.
The living upper half of the Guk dungeon, a warren of froglok clans beneath the Innothule Swamp. Groups grind the froglok camps for steady XP and the zone's famous paladin weapon, Ghoulbane. It sits above Lower Guk, and many players clear Upper first before graduating down.
Reached from Innothule Swamp through a narrow corridor, and connects down to Lower Guk through several zone lines.
A central control point you can pull several camps into. The Froglok Scryer and casters here drop early caster gear, making it a solid group home base.
A higher-level camp near a safe zone line in the water. The Ancient Croc drops the Gatorscale pieces, and the spot is easy to hold.
The froglok camps by the line down to Lower Guk offer the strongest XP in the zone, and a quick escape if a pull goes wrong. Work toward the Shin Lord camp for Ghoulbane.
Mob density is high and froglok camps sit close together, so a loose pull trains fast; distant bind points make deaths costly.
Pull froglok camps one at a time from the Scryer room and watch for wandering knights. Work up to the Shin Lord camp for Ghoulbane once your trio is solid.
Zone data is early and community-sourced, so confirm details in-game.
One email when Kunark launches, new zone and item guides go live, and major patches land. No spam, and you can unsubscribe anytime.