📍 Location: Spawns at (-43, 228) on a 20-minute spawn-and-despawn cycle, with no placeholder.
A roughly level 41 to 42 imp warrior that flickers in and out of the entrance halls on a short cycle.
Because it despawns on a 20-minute cycle, engage it promptly when it appears rather than saving it for later.
Imp melee, and the zone's lethal-levitate rule if you try to cross ledges.
No signature drop recorded in our notes. Confirm the current loot in-game.
NPC lore, tactics, and drops are drawn from the community EverQuest Legends wiki (eqlwiki.com) and player testing, with classic EverQuest as the lore backbone. The game is new, so confirm specifics in-game.
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