📍 Location: Spawns at (353, 105).
The dark-elf sorceress who gives the dungeon its name, around level 29, sealed behind her key-locked doors. She is the reason to gather the zone's four keys.
You cannot reach her without the Dull Bone, Shiny Metal, Bloodstained, and Golden Crescent keys, so farm those off the named first. Clear the approach, then take her with a strong trio.
Her caster damage, plus anything you drag in through the winding inner halls. Come with the room cleared.
NPC lore, tactics, and drops are drawn from the community EverQuest Legends wiki (eqlwiki.com) and player testing, with classic EverQuest as the lore backbone. The game is new, so confirm specifics in-game.
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