Enchanted Coven

Wizard / Beastlord / Enchanter

A caster swaddled in control and buffs — it dictates the whole fight.

Tier C Score 61 Specialist / group build

The combo

Primary BeastlordSupport Leather armor
Secondary EnchanterSupport Cloth armor
Tertiary WizardCaster Cloth armor

Role coverage

Tank
19%
Heal
29%
DPS
81%
Utility
90%
Not a natural D4 raider yet. To make higher-difficulty content comfortable it would want to add a tank. It can still shine at lower difficulty, for leveling, or with a well-geared player driving it.

Strengths & watch-outs

✔ Strengths
  • Hybrid healing and lifetaps give you real sustain without a pure healer.
  • Heavy damage output — fights end fast.
  • You bring a slow — the single most valuable tool against tough single targets.
  • A pet (Beastlord) adds a second body to off-tank, add damage, or pull.
  • True crowd control lets you split dangerous pulls and take on multiples.
⚠ Watch-outs
  • No natural plate tank — someone in lighter armor has to hold aggro, so pull singles and carefully.
  • Light armor across the board — squishy, so avoid getting surrounded.

How it plays

With no plate tank, your sturdiest body — Beastlord — has to hold aggro, so open with careful single pulls. Wizard carries most of your damage; focus-fire one target down rather than spreading hits. Beastlord patches you up between pulls; without a dedicated healer, respect your downtime. Use your crowd control to peel adds and turn bad pulls into manageable ones.

Suggested AA focus

From your Beastlord
Unbound Ferocity — Warder (pet) flurry chance.
Frenzy of Spirit — Brief self berserk state.
From your Enchanter
Gather Mana — Recover a huge amount of mana almost instantly.
Permanent Illusion — Illusions persist through zoning.
From your Wizard
Manaburn — Unresistable damage based on your current mana.
Quick Damage — 2/5/10% faster damage-spell casts.

Signature class abilities worth prioritizing. Plan the full board on the AA guide, or wire it into a saved build in the Forge.

Gear direction

This trio wears Cloth and Leather. Casters and priests want mana, their casting stat, and any focus effects. See the gear-by-class guide and weapon guide for the specifics.

Ratings are computed from each class's role weighting — the same scoring the Build Forge uses — and EverQuest Legends is new and soloable by design, so treat tiers as a starting point and confirm what works in-game. The level cap is 50.