Grobb

Indoor Antonica Lv 1–10

Grobb is the crude walled home city of the trolls, followers of Innoruuk the Prince of Hate, built into the edge of the Innothule Swamp. It is a primitive warren of huts, pens, and a slave prison holding captured frogloks, serving as the starting city for troll warriors, shadow knights, and shamans.

Getting thereGrobb has a single zone line leading directly out into Innothule Swamp, which in turn connects to the Feerrott and toward Guk, making the city a common bank-and-resupply stop for adventurers heading to the Ruins of Old Guk.
EnemiesThe population is friendly to trolls and their allies, so the only real threats are the high-level Basher city guards who attack characters of hostile faction, along with the caged froglok prisoners kept as slaves.

Notable NPCs

  • Spinkit banker The city banker, who holds trolls' coin and goods near the center of town.
  • Bukton merchant A general-supply merchant stocking basic gear and provisions for newbie trolls.
  • Hergor guildmaster A warrior guildmaster who trains and sells combat skills to troll fighters.
  • Kaglari guildmaster A shaman guildmaster offering spells and training to troll shamans.
  • Basher Nanrum quest-giver A guard who gives the 'A Job for Nanrum' faction quest useful for gaining entry standing.
  • Basher Avisk named mob A patrolling guard that walks between the bank and the stream entrance.

Dangers

Non-troll visitors and anyone of poor faction will be attacked by the powerful Basher guards, and the Dark Elf cleric Savarixsa Zexus remains hostile even after faction work, so outsiders should tread carefully near the guild and prison areas.

Tips

Trolls can raise entry faction through starter quests like turning in wolf meat and helping Innoruuk's servants, and the city's proximity to Innothule and Guk makes Grobb a handy place to bank and restock between hunts.

Zone data is early and community-sourced, so confirm details in-game.