A high-level fortress dungeon in Kunark's Dreadlands, patrolled by undead warriors, drolvargs, and spectral guardians, holding some of the best non-raid group loot in its level range. Groups pull singles from the moat and courtyard before pushing into the 'hand' and basement. Infamous for deadly trains.
Trains are the signature hazard — the castle is notorious for chained pulls overwhelming groups; the hand room and basement require a full, coordinated group.
Pull singles from the moat/courtyard before committing inward, and keep a clear escape route. Don't push into the hand or basement without a complete group.
Zone data is early and community-sourced — confirm details in-game.