The Qeynos Aqueducts are the flooded sewers and underground waterways running beneath the city of Qeynos, a classic newbie dungeon crawling with rats, snakes, and skeletons, and home to the city's rogue underworld and thieves guild. Deeper sections hide tougher undead and a few higher-level surprises.
Getting thereThe aqueducts link back up into Qeynos through many water access points, including pools near the bank, the mage and monk guilds, the rogue quarter, the harbor docks, and a hidden northern newbie entrance.
EnemiesThe tunnels are full of sewer and giant rats, snakes, bats, fire beetles, large spiders, and piranha in the water, alongside skeletons, spectres, and beggars, mercenaries, thugs, and smugglers of the criminal underclass.
Notable NPCs
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Vin Moltor
quest-giver
A figure of the Qeynos thieves guild underworld tied to rogue faction and quest activity in the sewers.
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The Sewer King
named mob
The oversized rat boss the sewers are named for, a step up from the common giant rats.
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Azibelle Spavin
named mob
A level 45 shadow knight lurking in the deeper aqueducts, far too tough for the newbies above.
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Cuburt
named mob
A named gelatinous cube among the dungeon's slower crawling hazards.
Quest rewards & other drops
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Golden Locket
Neck · all
A notable trash drop found among the sewer dwellers.
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Thick Black Cape
Back · all
A cloak drop favored by low-level characters passing through the aqueducts.
Dangers
Large piranha hit fast and hard for a fresh adventurer swimming through the water, the winding pitfalls make it easy to get lost, and deeper spectres and the level 45 shadow knight can obliterate anyone who wanders too far past the newbie sections.
Tips
Learn the layout before venturing deep, check the water for piranha before swimming, and good-aligned characters should steer clear of the Temple of Bertoxxulous section, while the strong experience bonus makes the rats and snakes an efficient early grind.
Zone data is early and community-sourced, so confirm details in-game.