Not in the game yet. This zone is out of era and hasn't opened in EverQuest Legends. This page is a preview so you can plan ahead. Details are drawn from classic EQ and will be confirmed when it goes live.
An overgrown, ancient Iksar city (Old Sebilis) deep in Kunark's jungle, an endgame group dungeon whose crypts and chambers are guarded by Froglok Kunzar armies. It offers some of the best non-raid gear in the game; groups camp the Crypt and King room for loot.
How to Get to Sebilis
On Kunark (portal from the Oasis, level 35+); adjacent to Karnor's Castle.
EnemiesFroglok Kunzar forces (armored armsmen, commanders) plus myconid/fungal creatures deeper in.
Notable NPCs
-
Trakanon
boss
The zone's primary boss, an ancient dragon in a cavern on the lower level.
-
Kunark class breastplateChest · class-specific
The prized class-specific breastplates, among the best non-raid chest pieces in the game.
-
Myconid Spore King
named mob
A fungal named guarding one of the hardest camps in the zone.
-
Fungus Covered Scale TunicChest · most melee
The legendary 'Fungi' tunic, whose constant HP regeneration makes it a chase item for the whole server.
-
Arch Duke Iatol
rare named
An Iksar skeleton Shadow Knight, part of the Crypt rare-spawn camp.
-
Harbinger Freglor / Hierophant Prime Grekal
rare named
More Crypt rares; the Crypt holds the densest rare spawns in Sebilis.
Quest rewards & other drops
-
Lamentation
2H · most melee
A Kunark-era two-hander off the deeper Sebilite guardians.
-
Crystalline Short Sword
1H · most melee
A dependable one-hander off the necrosis scarabs and guardians.
Dangers
Extreme difficulty, high enemy density and roaming frogloks make trains and adds lethal; deep spots (Crypt, King room, Trakanon's cavern) require a full, well-geared group.
Tips
A complete group with an Enchanter is effectively mandatory for crowd control; focus-farm the Crypt and King room for the best loot.
Zone data is early and community-sourced, so confirm details in-game.