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Healer · Priest archetype

Druid

Nature healer with teleports and damage nukes. Level one early for map-wide travel and self-sufficiency.

Healer Leather armor Priest

The Druid is a nature healer that also nukes and, crucially, teleports. Solid heals, respectable damage, and map-wide travel make it one of the most self-sufficient classes to level early.

What it brings to a trio

Healing plus free travel and extra damage — a flexible glue class that keeps downtime low.
Tank
0%
Heal
67%
Damage
67%
Utility
67%

Signature abilities (AAs)

Exodus
Fast, no-mana evacuation.
Quick Evacuation
10/25/50% faster evac casts.
Quick Damage
2/5/10% faster damage-spell casts.
Dire Charm
Permanently charm animals.
Enhanced Root
50% less chance for damage to break Root.
Innate Camouflage
Near at-will invisibility outdoors.

Plus the shared General and Archetype boards — see the full Alternate Advancement guide.

Gear

Druid wears Leather armor. The gear-by-class guide lists exactly what stats to chase and which named mobs and zones drop the pieces you want.

Role weightings drive the coverage bars and the trio scores — the same data the Build Forge uses. EverQuest Legends is new and soloable by design, so treat specifics as a starting point and confirm in-game. The level cap is 50.