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Healer · Priest archetype

Druid

Nature healer with teleports and damage nukes. Level one early for map-wide travel and self-sufficiency.

Healer Leather armor Priest

The Druid is a nature healer that also nukes and, crucially, teleports. Solid heals, respectable damage, and map-wide travel make it one of the most self-sufficient classes to level early.

What it brings to a trio

Healing plus free travel and extra damage, a flexible glue class that keeps downtime low.
Tank
0%
Heal
67%
Damage
67%
Utility
67%

Signature abilities (AAs)

Exodus
Fast, no-mana evacuation.
Quick Evacuation
10/25/50% faster evac casts.
Quick Damage
2/5/10% faster damage-spell casts.
Dire Charm
Permanently charm animals.
Enhanced Root
50% less chance for damage to break Root.
Innate Camouflage
Near at-will invisibility outdoors.

Plus the shared General and Archetype boards, see the full Alternate Advancement guide.

Gear

Druid wears Leather armor. The gear-by-class guide lists exactly what stats to chase and which named mobs and zones drop the pieces you want.

Role weightings drive the coverage bars and the trio scores, the same data the Build Forge uses. EverQuest Legends is new and soloable by design, so treat specifics as a starting point and confirm in-game. The level cap is 50.

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