The Shadow Knight is the dark tank. Lifetaps and disease and poison damage let it hold aggro while clawing its own health back, and it summons a pet on top. A bruiser that can grind solo for a very long time.
What it brings to a trio
A tank that sustains itself through lifetaps and adds real damage — ideal when you can't spare a slot for a dedicated healer.
Signature abilities (AAs)
Unbound Drain
Innate lifetap on hit.
Harm Touch (DoT ranks)
Adds damage-over-time ranks to Harm Touch.
Improved Harm Touch
Low-resist Harm Touch (shares timer).
Leech Touch
Lifetap Harm Touch (shares timer).
Soul Abrasion
More damage from lifetap procs.
Unholy Steed
Summons a fast unholy mount.
Fearless
Permanent immunity to fear.
Pet Discipline
Command your pet to hold until told to attack.
Two Hand Bash
Bash while using a two-handed weapon.
Double Riposte
+15/35/50% double-riposte chance.
Plus the shared General and Archetype boards — see the full Alternate Advancement guide.
Best trios with Shadow Knight
Gear
Shadow Knight wears
Plate armor. The
gear-by-class guide lists exactly what stats to chase and which named mobs and zones drop the pieces you want.
Role weightings drive the coverage bars and the trio scores — the same data the Build Forge uses. EverQuest Legends is new and soloable by design, so treat specifics as a starting point and confirm in-game. The level cap is 50.