A goblin battlelord who wanders the Runnyeye citadel with no fixed spawn, one of its wandering commanders.
Because he roams the looping tunnels, track him with a map and pull him to a defensible spot rather than fighting in the open maze.
Getting lost or trained in the multi-level maze, and the Evil Eyes elsewhere that charm and nuke.
No signature drop recorded in our notes. Confirm the current loot in-game.
NPC lore, tactics, and drops are drawn from the community EverQuest Legends wiki (eqlwiki.com) and player testing, with classic EverQuest as the lore backbone. The game is new, so confirm specifics in-game.
One email when Kunark launches, new zone and item guides go live, and major patches land. No spam, and you can unsubscribe anytime.