The drake-island guardian, wreathed in windriders and sphinxes. Farmable for gear once the spire is cleared, but her island's gravity magic makes the footing treacherous.
Clear the sphinxes first so their mesmerize does not lock a party member mid-fight, then take the Sister on cleared ground. She is moderate in difficulty and repeatable for gear once the island is safe.
Windrider drakes cast gravity flux that can shoot you off the island, and the sphinxes mez. Deal with both before engaging, and keep away from the edges.
NPC lore, tactics, and drops are drawn from the community EverQuest Legends wiki (eqlwiki.com) and player testing, with classic EverQuest as the lore backbone. The game is new, so confirm specifics in-game.
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