7 named mobs pinned from community /loc data, so treat spots as close, not exact. Blue tags are zone exits to neighboring zones. Scroll or pinch to zoom, drag to pan, Full for a big view.
A maze-like lizardman temple dedicated to Cazic-Thule, the god of fear. Groups fight through tight corridors, golem chambers, and pyramids toward the Avatar of Fear, earning mid-level gear that bridges dungeon loot and early raid equipment.
The Feerrott (zone-in from the swamp/jungle).
Extreme social aggro in the maze, a single pull often trains several mobs, and the Avatar of Fear's harm touch can spike-kill an underprepared tank.
Bring crowd control and use feign death (Shadow Knight/Necromancer) to split pulls; a balanced, well-geared trio makes the deep camps much smoother.
Zone data is early and community-sourced, so confirm details in-game.
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