Classic Frontline

Warrior / Druid / Monk

Tank, healer, melee DPS, the archetypal group core, and it just works.

Tier B Score 84 Rock-solid solo trio

Role coverage

Tank
76%
Heal
38%
DPS
86%
Utility
48%
Not a natural D4 raider yet. To make higher-difficulty content comfortable it would want to add a slow. It can still shine at lower difficulty, for leveling, or with a well-geared player driving it.

Strengths & watch-outs

✔ Strengths
  • A real plate tank (Warrior) to hold aggro and eat the big hits.
  • A dedicated healer keeps the fight sustainable more or less indefinitely.
  • Heavy damage output, fights end fast.
  • Built-in travel (ports or fast evac) cuts downtime between camps.
⚠ Watch-outs
  • No slow, big single-target fights come at you at full swing speed.

How it plays

Lead with Warrior to grab and hold aggro while the fight sets up. Monk carries most of your damage; focus-fire one target down rather than spreading hits. Druid keeps everyone standing, manage mana and you can camp indefinitely.

Suggested AA focus

From your Warrior
Flurry, Chance for up to 2 extra main-hand attacks.
Warcry, Group fear immunity, 10s per rank.
From your Druid
Exodus, Fast, no-mana evacuation.
Quick Evacuation, 10/25/50% faster evac casts.
From your Monk
Unbound Alacrity, Innate melee attack-speed (haste).
Critical Mend, 5/10/25% chance for a superior Mend.

Signature class abilities worth prioritizing. Plan the full board on the AA guide, or wire it into a saved build in the Forge.

Gear direction

This trio wears Plate, Leather and Cloth. Stack AC and HP on your tank first. Melee want haste and DEX (for procs) once the basics are covered. Casters and priests want mana, their casting stat, and any focus effects. See the gear-by-class guide and weapon guide for the specifics.

The score is a role-coverage rating (tank, healing, damage, utility), the same math the Build Forge uses. The tier layers in endgame readiness: S-tier is reserved for D4-ready builds (a tank, healing, and a slow), so an elite all-rounder that lacks a slow tops out at A. A lower tier doesn't put D4 out of reach, though, gear, resists, and +10 upgrades close the gap; the tier just reflects how much the build does for you out of the box. It's a model, not live parse data, so treat tiers as a starting point and confirm what works in-game. The level cap is 50.

Get the next Norrath update in your inbox

One email when Kunark launches, new zone and item guides go live, and major patches land. No spam, and you can unsubscribe anytime.