A multi-floor gnoll-infested cave dungeon (home of the Sabertooth/Darkpaw clan) burrowed between Qeynos Hills and Everfrost. Groups push deeper for named gnolls and solid mid-level gear, and it doubles as the underground pass between the two overland zones.
High gnoll density — up to ~5 mobs can be in aggro range at once — and low-health runners that flee to drag in reinforcements. Bridges, ledges, and water make accidental trains and drowning easy.
Pull gnolls one at a time from near the entrance and kill runners fast. Bring a group of 3-6 and clear methodically floor by floor rather than diving deep early.
Zone data is early and community-sourced — confirm details in-game.